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I don't play the site myself, so I am rather limited on it, but I have a friend who does (and really likes it) so I will share what I know of her experiences and my impressions of the site. I am also using what was int eh review to help me form some of my impressions.
My first impression is that it is for kids who are younger than me (ie, not yeat a teenager) however this must be skewed, because a TON of the people in my school seemed to play it. My next thought is that it kind of sucks to have to purchase a plushie to play. THis is pretty much the reason I never tried it; I don't want to pay-to-play anything. According to my friend, you also have to continue getting plushies to continue playing. I believe she said that everytime you add a pet you can play for a year from that date. That sounded like a greedy money-grabbing scheme to me. What would you do if your parents only let you get one toy and you still wanted to play? Well, too bad. No more caring for your virtual huskie for you, buy a frog if you ever want to see her again.
My friend mentioned that the games have low payout rates, too. She told me about using up the plays on the games with decent rates and then being stuck. (more or less, anyway) She also mentioned that food and other items could be expensive. She mostly cashed out on the quiz game, I believe, and tried some jobs, but screwed them up and had to wait x time to try again. Oooh, but guess what? If you buy another toy, you get more kinzcash! AND another free room on your house (the new pet's bedroom)!
The interaction with the pets seems cute, though. They walk around the house, and make noises/talk. You can put them in toy cars and drive around (assuming you have one) and give them a bath (well, their head, at least). The pets themselves are pretty cute, although the cartoony/stuffed toy style seems a bit young girl aimed as a general rule.
The games sounded cute and fun overall. My friend mentioned a sombrero-wearing chihuahua who bounces a bean off his hat at...well, it sounded like one of those bounce the ball to break the blocks games. But apparently he talks to you during the game.
The "NPCs" seem just as cute as the ones you own. Shopkeepers and game characters are all in-game versions of the toys, dressed up and placed in a role. As far as i gathered, most speak out loud or at least use speech bubbles. I think it is nice that all the NPCs resemble the pets because it makes them seem to fit into the same world. And the speaking and actual interaction of sorts with them is kind of cool, because even, like on neopets, the shopkeeper fits with the theme, they are just an image plastered on a screen that you generally ignore.
As a whole, I think webkinz could be pretty fun (although more fun for kids younger than me). Despite aall that I mentioned about having to pay, it doesn't look like they are overly aggressive about getting more money, just happy to do so. I would try webkinz myself, if, say, a free webkinzz toy fell into my lap.
Like I said, I don't like having to pay-to-play.
Oh yeah, what do you guys think?
I think its a money grab. I would never consider buying a real life toy just to play an online game. I think I'm well out of the target group though, so perhaps I'm the wrong one to judge.
I think the stuffed toy angle is clever, and neat... but I think it's being duplicated too much now...
I also think it's only the first stage of offline toy's meeting online experiences... I think it's gonna evolve more.
Yeah. I think I saw some kind of star thing? I'm not sure, because it's been awhile, but the commercial I believe said that you buy a toy and sign on and you get a star (unofficially) named after you. And get to play the game. (or something similar) Yes, it is being duplicated.
*prop'd*
Nice insightful post there ^^
Webkinz is virtually unheard of here... or at least it's not popular enough to get many children recognising the brand. Which is why I have never been past the front page on that site really =/
I do think the fact that you have to buy online toys is pretty manipulative of young impressionable peoples minds. I have no issue with having a site based around a toy (just look at Tamagotchi's virtual world), but I think it's going too far if you need to keep buying to play. Its a clever marketing scheme though.
Oooh! Props!
And to think that I thought not playing Webkinz would limit my usefulness.
XD Sometimes noting other peoples feelings is just as good ^^
You gave some good information anyhow XD It takes time to type those things out too.
It did take awhile to type out...
And I'm glad it was helpful. ![]()
My cousin plays a lot (she has like 15 plushies). It is pretty hard to make money seeing as the payout rates are poor, but once you figure stuff out a little and are very active, it is easier to make/maintain money.
I do like that things are on sale like in the real world.
I do have friends who play (preteens, 5 - 9), but I never really got into it. I personally think that the whole thing should start off free and then require buying, if they must... Otherwise...
I can see how people would make multiple accounts for the free period, but think about it: No pet.
What about the community?
You have five year old friends? o_o;; I can't imagine they'd offer the most stimulating conversations...
Yeah, it looks really commercialized, I'm a little old for it but I can understand its appeal.
I don't know much about the community. My friend didn't really use it at all because of the pre-written phrases, and I can't imagine it being all that involved for the same reason (the phrases limit conversation).
Zerza wrote:
You have five year old friends? o_o;; I can't imagine they'd offer the most stimulating conversations...
Yeah, it looks really commercialized, I'm a little old for it but I can understand its appeal.
In an Indian community, you're expected to be friends with your parents' friends' children. That's why I have a lot of friends who are younger to me -- we call each other cousins, actually. And my parents' friends are aunt and uncle.
Perhaps Webkinz has the same target audience as neo, but the whole site is basically like an interactive beanie babies site... not exactly the most appealing thing to teenagers, who are more likely to spread things by word of mouth. Unless you reel in cynical teens with no friends. :p
I'm still surprised, though, about that time I had a peer who asked me if I had a Webkinz. o_o'
Oh okay then--cultural differences, I apologize.
I think Neopets has a broader audience though, just because the pets aren't as cutesy and some of the plots are borderline PG.
The most involved the community gets on webkinz is playing multi player games
Ew...that sounds like a very sad community.
(then again the people on MR. TIki spoil me with community)
I dont know alot about it either. But if you have to buy stuff just to advance in the game, that would suck! ![]()
i don't like pet sites that needs money from users thats why i only have one pat site that i stayed on
i used to play neopets when i was in 4th grade i made a new account but i didn't use it much
I think it's great for younger kids. I have a little brother who is 9 and he loves the site.
My son occasionally likes to play it, although he admits it's definitely for younger kids. He's just 13. A couple of his girlfriends still play it now an then, and I think that's the main reason he still has any interest.
Sounds too young for me! LOL. I think people who like taking care of animals would like it though... nothing like taking care of a spirit!!